$ whoami

$ interests

I strongly love systems programming, especially making compilers.

$ projects

… and more at GitHub

$ activities

$ publications

  • 前川 隼輝 et al. 自動メモ化機構を備えたアウトオブオーダプロセッサの設計とそのサイクル精度シミュレータ開発. 情報処理学会 研究報告システム・アーキテクチャ(ARC), 2024-ARC-257, No.31, pp.1–8, 2024.
  • 前川 隼輝 et al. Entity Component System (ECS)ベースのプロセッサシミュレータにおけるキャッシュシミュレーション. 情報処理学会 研究報告システム・アーキテクチャ(ARC), 2024-ARC-259, No.24, pp.1–9,2024.
  • Toru Koizumi, Toshiki Maekawa, et al. RUNLTS: Register-value-aware predictor Utilizing Nested Large TableS. The 6th Championship Branch Prediction (in conjunction with ISCA 2025).
    • We won 1st place!
  • Toshiki Maekawa, Akihiko Odaki, Toru Koizumi, Tomoaki Tsumura, and Ryota Shioya. Phalanx: A Processor Simulator Based on the Entity Component System Architecture. The 3rd Workshop on Computer Architecture Modeling and Simulation (CAMS25) in conjunction with IEEE/ACM MICRO 2025, Seoul, Republic of Korea, October 18, 2025.
  • Toru Koizumi, Toshiki Maekawa, Masanari Mizuno, Maru Kuroki, Tomoaki Tsumura, Ryota Shioya. RUNLTS: Branch Prediction with Register-Value Correlations and Hierarchical Table Orchestration. In Proceedings of the 2026 ACM/IEEE 53rd Annual International Symposium on Computer Architecture (ISCA ‘26), pp. 543–558, 2026.

$ wishlist

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